Setting up Damage Types for the Foliage Plugin
If you haven’t setup the Foliage Plugin yet, follow this tutorial first.
Create a new Blueprint Class based on the DamageType
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Set the new Damage Type required in your Foliage DataTable
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When Applying damage to your Foliage, specify the new Damage Type
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All done, if the incorrect damage type is applied, you will not be able to interact with the Foliage