Setting up Damage Types for the Foliage Plugin
If you haven’t setup the Foliage Plugin yet, follow this tutorial first.
Create a new Blueprint Class based on the DamageType
Set the new Damage Type required in your Foliage DataTable
When Applying damage to your Foliage, specify the new Damage Type
All done, if the incorrect damage type is applied, you will not be able to interact with the Foliage