Setting up Damage Types for the Foliage Plugin

If you haven’t setup the Foliage Plugin yet, follow this tutorial first.

Create a new Blueprint Class based on the DamageType

Set the new Damage Type required in your Foliage DataTable

When Applying damage to your Foliage, specify the new Damage Type

All done, if the incorrect damage type is applied, you will not be able to interact with the Foliage