Foliage Interaction System

Demo Video (1.3):

Update 1.3 (2018-03-21)

The Foliage System 1.3 now supports respawning Foliage once harvested (can be toggled on/off)

Spawn any blueprint actor when interacting with Instanced Foliage, enables you to harvest any kind of resource you want, be it Trees, Rocks, Plants, whatever you want.

Useful when combined with a crafting/inventory system that enables you to harvest resources. The Foliage System now also supports re-spawning Foliage Instances in the same location it was harvested in.

Multiplayer is fully supported, removed foliage is saved and applied to clients that join an in progress game.


Adding new resources to the Foliage System 1.2

Integrating the Foliage System with the Survival Template (MSGT)


Discord for Live support:
E-Mail: info @ eeldev