// Unreal Engine development

Less boilerplate.
More game.

Practical plugins for the things you’re building. From online systems to everyday editor tools.

C++ / Blueprints / Unreal Engine

eeldev.cppC++
01// Focus on your game.
02// We’ll handle the boilerplate.
03
04namespace eelDev
05{
06 auto tools = {
07 "Online",
08 "Gameplay",
09 "Editor"
10 };
11}
● Built for developersUTF-8

01 / Development log

Always improving.

All updates ↗

02 / The toolkit

Less setup. More possibility.

All plugins ↗
Online

SteamCore PRO

Bring Steam features into your Unreal Engine project.

01 / plugin
Online

EOSCore

Connect your game with Epic Online Services.

02 / plugin
Online

Host Migration Core

Keep listen server matches running when the host disconnects.

03 / plugin
Server

Server Admin Core

Administration and moderation for dedicated and listen servers.

04 / plugin
Editor

Thumbnailer

Create asset thumbnails directly inside Unreal Engine.

05 / plugin
Gameplay

Foliage Plugin

Turn foliage instances into interactive actors.

06 / plugin

03 / Developer to developer

Good tools.
Clear documentation.

Find your plugin’s guides, explore the setup steps,
or get help with your next question.