General Fixed Steam Initialization when using Unreal Engine 4.25This is an Engine issue Added the SteamFix module to SteamCore plugin Changed .uplugin setting “EnabledByDefault” to false, having this set to true were causing rare packaging issues.
General Fixed a missing include in NetworkingTypes.h UGC Fixed a UFUNCTION meta typo in UGCAsyncActions.h Inventory Fixed GetResultItemProperty not returning a proper string value StartUpdateProperties did not return a SteamInventoryUpdateHandle Refactored several functions Renamed struct FDeleteItemResult to FUGCDeleteItemResult SteamCore::Web General Renamed enum EValueType to ESteamValueType Renamed enum EJsonResult to ESteamJsonResult
HOW TO CREATE AN ADVANCED SESSION USING STEAMCORE SteamCore:: doesn’t come with a single node that lets you create an “Advanced Session“, however the utilities to create an “advanced session” does exist, let’s take a look at how we can achieve this. CREATING THE SESSION The CreateSession node used in Unreal Engine essentially creates a … Read more Creating an “Advanced Session”
General Added utility function to check if PublishedFileId is valid Renamed ESubsystem to ESteamSubsystem due to a naming conflict
General SteamCore:: plugin now includes the SteamCore::Web plugin for free!