SteamCore 1.19

SteamCore::

  • Added bTimedOut to All async Tasks
  • Added bTimedOut to All Async Actions
  • You can now see all async tasks tick when debugging is enabled
  • Fixed a couple of crashes on dedicated servers
  • Fixed UGC on dedicated servers
  • Fixed Inventory on dedicated servers
  • Fixed Apps on dedicated servers

SteamCore 1.18

  • Deprecated GetIdentifier function for SteamID
  • Deprecated GetIdentifier function for SteamGameID
  • Fixed UGC enum comments
  • Fixed conversion type errors (TCHAR_TO_UTF8 -> UTF8_TO_TCHAR)

Read more

SteamCore 1.17

  • Added compability with Unreal Engine 4.25
  • Updated Steamworks version v1.47 (UE 4.25+)
  • Added bUsesPresence option to CreateSteamCoreSession node
  • Added IsValid nodes for several steam handles
  • Added IsValid exec nodes
  • Added IsIdentical exec nodes

ISteamApps

  • Added GetLaunchCommandLine function (sdk 1.46, ue 4.24+)

SteamCore 1.16

  • Added IsEqual and IsNotEqual blueprint nodes for PublishedFileID type
  • Added IsNotEqual blueprint node for SteamID type
  • Added overloaded C++ operators != and == for comparing FPublishedFileID
  • Added overloaded C++ operator != for comparing FSteamID
  • Added BitFlags meta tag to ESteamItemState enum
  • Fixed Documentation for SteamUtils
  • CreateSteamCoreSession should now work with all subsystems
  • FindSteamCoreSession should now work with all subsystems
  • DestroySteamCoreSession should now work with all subsystems
  • Renamed GetEnumAsString function
  • Fixed packaging with Nativization enabled

ISteamRemotePlay

  • Added a function to invite friends to play via Remote Play Together (BSendRemotePlayTogetherInvite) (UE 4.25+)

ISteamUser

  • Added RequestEncryptedAppTicket nodes
  • Added RequestStoreAuthURL nodes