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GENERAL
- Added support for Unreal Engine 5.2
GENERAL
- Fixed a race condition where the plugin intitialized before engine modules
- Fixed an issue where delegates were not unbound in the foliage component on endplay
GENERAL
- Fixed an issue with respawning foliage and auto saving was disabled
Thanks to Rhomita for reporting this issue
GENERAL
- Added support for Unreal Engine 5.1
GENERAL
- Changed plugin LoadingPhase from PreDefault to Default