- Added a custom Destroy SteamCore Session node that supports Session Names
- Added == comparison helper for Steam IDs in blueprints
EventDispatcher 1.1
- Added StringInt Event type
SteamCore 1.14
- Minor changes to CreateSteamCoreSession
- Minor changes to FindSteamCoreSessions
- Added error messages when calling SteamAPI functions when steam is not properly loaded / available
- Fixed some includes needed for using SteamCore:: in a C++ project
- Made changes in Steam.h to automatically detect Steamworks version depending on engine version rather than having to manually edit the value
- Fixed crash issues on Linux when launching server