Begin by Migrating the FarmingSystem to your own project
Add the Component to your PlayerController
Check the example BP_PlayerController on what functions/events to execute from your own PlayerController.
Settings
Enable Snapping
Enable/Disable placement snapping when placing new farm actors
Enable Trace Interaction
Enable/Disable the Farming System’s built in Actor tracing (when aiming at a Farming Actor, it will display a “Interact” text on screen
Enable Collision Check
Enable/Disable collision check when placing down farm actors, it only checks if it’s colliding with any other farm actors
Placement Update Rate
Determines how often we want to update the placement location, this can be decreased at the cost of performance and make the movement smoother
Default Water Amount
This default water value will be added to the new farm actor when placed