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MATCHMAKING SERVERS
- Added several new Server Filters (see screenshot below), these are useful when using “Request Internet Server List”
Thanks to Pooka for finding these
GENERAL
- A lot of code refactoring, renamed all function parameters to match Unreal Engine Naming
- This update does not bring any new functions or features
GENERAL
- Fixed compiling for Unreal Engine 5
GENERAL
- Moved Steam.h and SteamCoreSettings.h to Public source folder
- Updated Steamworks SDK to 1.51 (UE 4.27+)
1.51 is not available on Mac
SESSIONS / MATCHMAKING
- Disable bUseLobbiesIfAvailable and bUseLobbiesVoiceChatIfAvailable when running a dedicated server when using the “Create SteamCore Session” node
APPS
- New function: BIsTimedTrial
FRIENDS
- New function: RegisterProtocolInOverlayBrowser
- New function: ActivateGameOverlayInviteDialogConnectString
STATS
- New function: GetAchievementProgressLimits
UGC
- New function: GetQueryUGCNumTags
GENERAL
- Updated “Create SteamCore Session“
Renamed: NumPublicConnections -> MaxPlayers
New property: bUseLobbiesIfAvailable
New property: bUseLobbiesVoiceChatifAvailable - Moved Steam.h to Private/SteamCore
- Moved SteamCoreSettings.h to Private/SteamCore
The 2 new properties apply to 4.27 only