General
- Changed the logging category for EOSCore:: from EOSCoreLog to LogEOSCore
Lobby
- GetLobbyInviteIdByIndex changed output from being a string to a LobbyIdStruct
- Added a function to Make FLobbyId structs
You can use the default FindSessions node in UE4 to find EOS Sessions!
The EOSCore:: Plugin enables you to host / connect to game sessions using P2PNAT (nat traversal/nat punchthrough) without the need to configure firewalls.
You can use the default CreateSsession node in UE4 to create a default EOS Session!
You can also create sessions with custom Session Name using the “CreateEOSSession” node
It’s as simple as that!