GameLift: Assign User to Policy

After creating our Access Policy (from this guide), we’ll create a new user and assign that user to our newly created Policy. Go to https://console.aws.amazon.com/iam/home and login to your AWS account Click on “Users” then “Add user“ Give your user a Username and AccessType “Programmatic Access“ Click on Attach existing policies directly, then search for the policy … Read more

GameLift: Access Policy

Creating an Access Policy Go to https://console.aws.amazon.com/iam/home and login to your AWS account Click on the “Policies” button when you are logged into IAM Click on Create Policy Select “JSON” type policy Copy-paste this codeblock into the text editor The result should look like this, click on “Review Policy” when done Give our Policy a … Read more

GameLift: Initializing Client

Prerequisites Before we can initialize and use GameLift, we need to create Access keys that we use to Identify ourselves with Amazon GameLift. Follow these tutorials on how to create an Access Policy & Assign a user to our Policy. Creating an Access Policy Create a new user and assign our Policy Initializing GameLift Client … Read more

GameLift: Dedicated Server

Requirements A working Unreal Engine Dedicated Server, see the Unreal Engine Documentation on how to set this up Own a copy of the GameLiftServer Plugin Move the AwsGameLiftServer plugin folder to YourProject\Plugins Initializing a GameLift Server We must first create a Server Object, this can be done via blueprint or native c++. If you want … Read more