GameLift: Assign User to Policy

After creating our Access Policy (from this guide), we’ll create a new user and assign that user to our newly created Policy. Go to https://console.aws.amazon.com/iam/home and login to your AWS account Click on “Users” then “Add user“ Give your user a Username and AccessType “Programmatic Access“ Click on Attach existing policies directly, then search for the policy … Read more GameLift: Assign User to Policy

GameLift: Access Policy

Creating an Access Policy Go to https://console.aws.amazon.com/iam/home and login to your AWS account Click on the “Policies” button when you are logged into IAM Click on Create Policy Select “JSON” type policy Copy-paste this codeblock into the text editor The result should look like this, click on “Review Policy” when done Give our Policy a … Read more GameLift: Access Policy

GameLift: Dedicated Server

Initializing a GameLift Server We must first create a Server Object, this can be done via blueprint or native c++. If you want the ability to override Gamelift server events, you can create a new child class of parent type “GameLiftServerObject” (see example image below) Overridable functions (optional) Constructing the Server Object We’re going to … Read more GameLift: Dedicated Server