Android
- Fixed an issue with loading Android libs
Using the AWSCore::GameLiftServer plugin requires you to install the OpenSSL libraries in your AWS Linux Instance.
sudo yum -y install openssl11-libs.x86_64
sudo chmod u+x ./GameLift_Server/Binaries/Linux/GameLift_ServerServer
The most important part here is that you use the AMAZON_LINUX_2 type and not the default Amazon Linux Instance.
copy install.sh d:\_compile\AWS\LinuxServer\
aws gamelift upload-build --name GameLiftServerTest --build-version 1.0.0 --build-root D:\_compile\AWS\LinuxServer --operating-system AMAZON_LINUX_2 --region eu-west-2
Go to https://console.aws.amazon.com/iam/ and login to your Amazon Account and access the IAM Console
Click on “Users” and then “Add User“
Name your user user and check “Programmatic Access“
On the next screen click on “Attach existing policies directly” and search for “CloudTrail” and select “CloudTrailFullAccess“.
You can skip the “Tags” page
Verify your settings and click on “Create User“
These are the security keys that you will have to enter in Unreal Engine to access CloudTrail functionality!
DefaultEngine.ini
[Core.Log]
LogAwsS3=Verbose
DefaultEngine.ini
[Core.Log]
LogAwsLambda=Verbose