GAMELIFT SERVER 1.1.5

GENERAL

  • The server will now automatically detect what server the port is running on (if not using -port=7777 argument when launching the server)
  • You can now specify log file path and file name when creating the GameLift Server Object

Thanks to Untraceable Smurf for these great suggestions

DYNAMODB 1.2.8

GENERAL

  • Fixed “Scan” node not returning the correct data
    Thanks to Untraceable Smurf for finding and fixing this issue
  • Fixed potential memory leak with UBlueprintAsyncActionBase nodes not being removed from root