Author: hulken
GameLiftServer 1.0.4
General Updated the plugin to allow it to load on Android devices even though functionality is disabled.
GameLiftClient 1.1.1
Android Fixed an issue with loading Android libs
FoliagePlugin 1.5.3
General You can now override the event “HandleFoliageDamage” in FoliageActors to add custom logic. In the example below we’ll reduce a Health value to 0 before giving the resource to the player. Added ReduceRemainigUses to FoliageActors Added SetRemainigUses to FoliageActors Added AddRemainigUses to FoliageActors
FoliagePlugin 1.5.2
General Fixed an issue with loading data table data in a packaged project Added more debugging output Debugging DefaultEngine.ini
SteamCore 1.3.3
General Fixed Steam Initialization when using Unreal Engine 4.25This is an Engine issue Added the SteamFix module to SteamCore plugin Changed .uplugin setting “EnabledByDefault” to false, having this set to true were causing rare packaging issues.