GameLiftServer 1.0.4 October 22, 2020 by hulken General Updated the plugin to allow it to load on Android devices even though functionality is disabled.
FoliagePlugin 1.5.3 October 17, 2020October 16, 2020 by hulken General You can now override the event “HandleFoliageDamage” in FoliageActors to add custom logic. In the example below we’ll reduce a Health value to 0 before giving the resource to the player.Added ReduceRemainigUses to FoliageActorsAdded SetRemainigUses to FoliageActorsAdded AddRemainigUses to FoliageActors
FoliagePlugin 1.5.2 October 14, 2020October 14, 2020 by hulken General Fixed an issue with loading data table data in a packaged projectAdded more debugging output Debugging DefaultEngine.ini [Core.Log] LogFoliagePlugin=Verbose
SteamCore 1.3.3 October 12, 2020 by hulken General Fixed Steam Initialization when using Unreal Engine 4.25This is an Engine issueAdded the SteamFix module to SteamCore pluginChanged .uplugin setting “EnabledByDefault” to false, having this set to true were causing rare packaging issues.