Setting up Destructible Meshes with the Foliage Plugin
If you haven’t setup the Foliage Plugin yet, follow this tutorial first.
Create a Destructible Mesh of your Foliage Mesh
Example Settings of a Destructible Mesh (a rock in this example)
Add the Destructible Mesh to the Foliage DataTable you created in the previous tutorial
Important here is that the IDs (marked in RED) are the SAME, it doesn’t matter if the Destructible Mesh is Empty (if you don’t have one for a different mesh)