STEAMCORE 1.5.4.0

GENERAL

  • Added Utility function “IsPlayerInSession” that allows you to check if the current player is in a multiplayer session.
  • Added BlueprintInternalUseOnly to async nodes to remove duplicate Async and non-async nodes from blueprint context menu.

STEAMCORE PRO 1.0.1.3

GENERAL

  • Added Utility function “IsPlayerInSession” that allows you to check if the current player is in a multiplayer session.

ONLINE SUBSYSTEM

STEAMCORE PRO 1.0.1.2

GENERAL

  • Removed BlueprintInternalUseOnly from most async ndoes

UGC

  • Fixed an uninitialized FWorkshopEULAStatus property

User

  • RequestEncryptedAppTicket does no longer require a manual array input