General
- Fixed a couple of string conversions not converting the entire string correctly
User
- Fixed an issue with DecompressVoice buffer size
This update will break your project if you are using Async Nodes with this plugin, you will need to update all your Async Nodes to use the new Callback execution pin
In previous versions the OnFailure callback didn’t provide any details about the result, this new update will allow you to use the Data callback (SteamResult enum) to get the error code
Old Async Nodes
Warning, this update will most likely break your project if you are using any of the SteamCore source files in your project.
Be aware that this update will include additional steps when updating.