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GENERAL
You can now compile your project for unsupported platforms (such as Android and IOS). Since Steam is not available on those platforms steam functionality will be disabled .
Added “Is Steam Runnong On Steam Deck ” function (UE 5.1+ only)
Added missing SteamInput enums
GENERAL
Added Utility function “IsPlayerInSession ” that allows you to check if the current player is in a multiplayer session.
Added BlueprintInternalUseOnly to async nodes to remove duplicate Async and non-async nodes from blueprint context menu.
GENERAL
Added Utility function “IsPlayerInSession ” that allows you to check if the current player is in a multiplayer session.
ONLINE SUBSYSTEM
GENERAL
Removed BlueprintInternalUseOnly from most async ndoes
USER
RequestEncryptedAppTicket does no longer require a manual array input
GENERAL
Removed BlueprintInternalUseOnly from most async ndoes
UGC
Fixed an uninitialized FWorkshopEULAStatus property
User
RequestEncryptedAppTicket does no longer require a manual array input