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Archives for : unreal engine

EOSCore:: 1.6.4

General

  • Session address was being malformed on creation when creating a session

OnlineSubsystemEOSCore

  • Added OnlineAchievementsInterface
  • Added OnlineFriendsInterface
  • Added OnlinePresenceInterface
  • Added OnlineUserInterface

The OnlineSubsystemInterfaces are not finished

EOSCore:: 1.6.3

General

  • A lot of code cleanup / refactoring and optimization
  • All ClientData paramaters have been removed from blueprint nodes, as they are unnecessary for blueprint usage.

Player Data Storage

  • Most functions are now static

EOSCore:: 1.6.2

Online Session Interface

  • Fixed a nullptr exception when updating a session
  • Implemented DestroySession

EOSCore:: 1.6.1

General

  • Changed the logging category for EOSCore:: from EOSCoreLog to LogEOSCore

Lobby

  • GetLobbyInviteIdByIndex changed output from being a string to a LobbyIdStruct
  • Added a function to Make FLobbyId structs

Finding Sessions

REQUIREMENTS

FINDING SESSIONS

You can use the default FindSessions node in UE4 to find EOS Sessions!