FoliagePlugin 1.5.3

General

  • You can now override the event “HandleFoliageDamage” in FoliageActors to add custom logic. In the example below we’ll reduce a Health value to 0 before giving the resource to the player.
  • Added ReduceRemainigUses to FoliageActors
  • Added SetRemainigUses to FoliageActors
  • Added AddRemainigUses to FoliageActors

GameLiftServer Linux

Using the AWSCore::GameLiftServer plugin requires you to install the OpenSSL libraries in your AWS Linux Instance.

install.sh Example

sudo yum -y install openssl11-libs.x86_64 
sudo chmod u+x ./GameLift_Server/Binaries/Linux/GameLift_ServerServer

Uploading GameLiftServer

The most important part here is that you use the AMAZON_LINUX_2 type and not the default Amazon Linux Instance.

copy install.sh d:\_compile\AWS\LinuxServer\
aws gamelift upload-build --name GameLiftServerTest --build-version 1.0.0 --build-root D:\_compile\AWS\LinuxServer --operating-system AMAZON_LINUX_2 --region eu-west-2

FoliagePlugin 1.5.2

General

  • Fixed an issue with loading data table data in a packaged project
  • Added more debugging output

Debugging

DefaultEngine.ini

[Core.Log]
LogFoliagePlugin=Verbose

SteamCore 1.3.3

General

  • Fixed Steam Initialization when using Unreal Engine 4.25
    This is an Engine issue
  • Added the SteamFix module to SteamCore plugin
  • Changed .uplugin setting “EnabledByDefault” to false, having this set to true were causing rare packaging issues.

Creating a CloudTrail User

Go to https://console.aws.amazon.com/iam/ and login to your Amazon Account and access the IAM Console

Click on “Users” and then “Add User

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Name your user user and check “Programmatic Access

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On the next screen click on “Attach existing policies directly” and search for “CloudTrail” and select “CloudTrailFullAccess“.

You can skip the “Tags” page

Verify your settings and click on “Create User

These are the security keys that you will have to enter in Unreal Engine to access CloudTrail functionality!