EVENTDISPATCHER 1.6.3

GENERAL Added Named event identifiers that are identified with a “String”, these work the same as the old events but they are identified by a string rather than an object Registering named events Calling / Executing named events

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EVENTDISPATCHER 1.6.2

GENERAL All Invoke functions now take an optional “Optional Target” parameter, this parameter can be used to trigger events on a specific Object rather than All objects that are bound to this event Invoke the Simple event “MyEvent” on the GameInstance only Events are still registered as before, no changes needed

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EVENTDISPATCHER 1.6.1

GENERAL Added UE4.27 support, no code changes needed

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EventDispatcher 1.6.0

General The Plugin will now compile for Unreal Engine 5 Early Access

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EventDispatcher 1.5.9

General Fixed a crash caused by a scope lock when the EventDispatcher was not initialized

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