EventDispatcher 1.5.4

General Removed logging bool from EventDispatcher Settings Plugin will now check if a valid EventIdentifier object was provided when registering a new eventThanks to Mightyy for finding/reporting this Logging If you want to enable logging for EventDispatcher, add this to your DefaultEngine.ini

EventDispatcher 1.5.2

General Plugin should now work even if the game is paused All event identifiers have been replaced with EventIdentifier objects rather than using StringsThanks to dean for this suggestion Added a new EventIdentifier data asset used to Identify Events