New:The anti-cheat bootstrapper now supports specifying the name of the .json from which the values will be parsed. To provide a custom .json file invoke the bootstrapper with the following included: -anticheat_settings=Custom.json. Note that the file must still be placed in the same directory as before.
Bug Fix: Fixed the anti-cheat bootstrapper failing to launch for users with non-ASCII characters in their Windows username.
Bug fix: Fixed an issue where the anti-cheat bootstrapper would strip quotes when forwarding arguments.
Bug Fix: Fixed the Steam Overlay initializing on the anti-cheat bootstrapper loading window.
Bug Fix: Fixed anti-cheat bug that caused games to fail to start on Fedora Linux.
Bug Fix: Fixed the anti-cheat integrity tool sometimes failing for working directory paths that include non-ASCII characters.
Bug Fix: Fixed a possible memory leak in AntiCheatServer.
Bug Fix: Fixed a potential crash with a very high number of players in a single game server or with a poor backend connection.
Improved layout of anti-cheat integrity catalog files.
The anti-cheat interface’s ProtectMessage and UnprotectMessage functions may now be called from any thread, however they are not thread safe and must not be called from more than one thread concurrently.
Improved error logging for ProtectMessage and UnprotectMessage.
Bug Fix: Fixed EOS_Auth_VerifyIdToken failing for tokens that were received from game clients using a differing Client ID from the server’s Client ID.
Bug Fix: Fixed EOS_Auth_VerifyIdToken not being allowed to be called by game clients.
Bug Fix: Fixed EOS_Auth_VerifyIdToken not rejecting expired tokens.
Added returning ApplicationId, ClientId, ProductId, SandboxId, DeploymentId and external account information in EOS_Auth_VerifyIdTokenCallbackInfo to the caller.
Bug Fix: Fixed an issue where the EOS_Connect_AddNotifyLoginStatusChanged would not fire when auth expires except in rare cases. Registered callbacks will now correctly be notified when a user is logged out due to auth expiration.
Bug Fix: Fixed EOS_Connect_VerifyIdToken failing for tokens that were received from game clients using a differing Client ID from the server’s Client ID.
Bug Fix: Fixed EOS_Connect_VerifyIdToken not being allowed to be called by game clients.
Bug Fix: Fixed EOS_Connect_VerifyIdToken not rejecting expired tokens.
Added returning 88ClientId, ProductId, SandboxId and DeploymentId in EOS_Connect_VerifyIdTokenCallbackInfo** to the caller.
New: The EOS SDK version and configuration information are now written to log output on startup to help with troubleshooting.
Bug Fix: Fixed a bug where EOS_Ecom_Transaction_CopyEntitlementByIndex was not populating the CatalogItemId of EOS_Ecom_Entitlement properly.
Bug Fix: Leaderboards – Fixed crash in Leaderboards sample when using a Leaderboard configured to never expire.
Bug Fix: Resolved an Auth issue in the Login samples (iOS/Android).
Session Based Matchmaking
Sessions that enforce sanctions can now be created. Sanctioned players may neither join nor register with a session that was created with sanctions enabled. See Sanctions for more information.
Bug Fix:Fixed a very rare crash in the communication layer between the SDK and EOS Overlay
Title Data Storage
Logging has been improved for many error cases
PROGRAMMING UPGRADE NOTES
Added log entries for cases where the encryption/decryption fails. Error logging already existed for invalid arguments.
New: Updated the Nintendo Switch Nintendo SDK version to 13.3.0 from 11.4.3.
When the anti-cheat bootstrapper is provided with a custom icon it will sometimes appear blurry.