Skip to content
General
Something went wrong in the last update, some modules did not get pre-compiled binaries when installing from the Launcher You can now submit Player Tickets from inside your UE4 game, see below screenshots New Bonus Example:Player Tickets
EOSCore::Web
New Voice Function: Modify Participant New Voice Function: Remove Participant New Auth Function: Request Access Token New PlayerTicket Function: Submit Ticket Epic Online Services (EOS) provides a Ticketing System to support your products from a centralized location using an automatically generated, preassigned email address and a public web API key
PLayertickets
General
FEOSEpicAccountId was not being initialized to a nulled string Plugin will now use the XAudio2_9 dlls that are included with the engine rather than including it’s own .dlls Minor fixes for Mac OS
General
Added verbose output to Create/Find/Update session
Android
Fixed wrong path for libEOSSDK.so when copying/packaging projects for andorid
MAC
Fixed a editor crash on shutdown
CONNECT
Fixed FConnectQueryProductUserIdMappingsOptions struct not setting the array values correctly
IOS & Iphone
Simplified IOS setup , you can now configure the IOS Client Id from the Project Settings Menu
General
Fixed a packaging error on Android
Connect
Fixed CreateUser node using wrong API Version
IOS & Iphone