Inventory
- Added IsEqual function for SteamItemInstanceId
Friends
- Added RequestUserInformation (Async) node
This will eliminate the need to bind a PersonaStateChange callback
The best way when testing multiplayer is to use the DevTool that is provided by the EOS SDK.
You can obtain the DevTool from the EOS Developer Portal, “Download SDK“
After obtaining your copy of the DevTool, launch the application and create your token.
Remember that for each instance you must use a separate Epic Account, using the same Epic account for multiple instances will not work!
You can play test using either Standalone or launching from Command line