Create Transparent Actor Thumbnails

To capture an Actor Thumbnail that has a Transparent background, we need to make a few changes to our Actor Blueprint.

Begin by making sure you have the correct Project Settings setup for your project, you can find these in the “Creating Transparent Thumbnails” document.

When you’ve configured your Project Settings as needed, open up your Actor Blueprint, we need to change each components Rendering Settings. See the example below:

Make sure you enable “Render CustomDepth Pass” for every component that you want to include in the Thumbnail.

Thumbnailer 1.11

  • Removed a couple of lambdas that werent needed anymore
  • Fixed Static Mesh and Skeletal Mesh tabs, they were showing more categories than needed
  • Fixed SkyLight issue not applying correctly
  • The floor in the preview window will now adjust to the bottom of the preview mesh
  • Added a overwrite confirmation if you are about to overwrite an existing thumbnail file
  • You can disable / supress the overwrite dialog from the settings menu