GAMELIFT CLIENT 1.4.1

GENERAL

  • Fixed result values from “Describe Fleet Attributes” function not being set correctly
    Thanks to Rei for finding and reporting this bug
  • Added two new utility functions
    GetLogFilePathName
    GetGamePortFromWorld
    Thanks to Untraceable Smurf for these great additions

Get Game Port from World can be used to get the current server port, this will be the port that the NetDriver is currently bound to

Get Log File Path Name will get Path, Filename and Extension of the games current logfile, by default is in your projects Saved dir

GAMELIFT SERVER 1.1.5

GENERAL

  • The server will now automatically detect what server the port is running on (if not using -port=7777 argument when launching the server)
  • You can now specify log file path and file name when creating the GameLift Server Object

Thanks to Untraceable Smurf for these great suggestions