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GENERAL
- Fixed compile issues when bEnableSteamCorePlugin is set to false
INPUT
- Added funtion SetInputActionManifestFilePath to blueprints
STEAM INPUT
- Added function GetGlyphPNGForActionOrigin
- Added function GetGlyphSVGForActionOrigin
VOICE
- Fixed a bug when using UE 5.5 that caused the selected input device to not be saved
SESSIONS
- It’s now possible to set a Session Password when creating a session
- Added a new node “Join SteamCore PRO Session” that allows the user to enter a session password
- Added a “Join Fail Reason” string that returns incorrect password if the password is incorrect for the selected session
- Created a documentation for this
AUTH / connect
ANDROID
- Fixed x86_64 packaging issues for the android platform