EOSCORE 1.9.2.3

GENERAL

  • Fixed missing includes to successfully do a non unity build

PLAYER REPORTS

  • Fixed message not being included when submitting a player report

COMMON LOADING SCREEN 1.0.1

GENERAL

  • Fixed Common Loading Screen settings not updating in Project Settings on editor restart
  • Fixed hiding the loading screen when running multiple clients/multiplayer in the editor
  • Added a delegate callback that will fire when the loading screen Enters and Leaves the “Show Loading Screen Additional Secs” period
  • Added custom loading screen text that can be set instead of using the DebugReason
    This way you don’t have to mix Debug messages and real messages