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GENERAL
- Added support for Unreal Engine 5.6
GENERAL
- Fixed compile issues when bEnableSteamCorePlugin is set to false
INPUT
- Added funtion SetInputActionManifestFilePath to blueprints
STEAM INPUT
- Added function GetGlyphPNGForActionOrigin
- Added function GetGlyphSVGForActionOrigin
VOICE
- Fixed a bug when using UE 5.5 that caused the selected input device to not be saved
GENERAL
- Updated to Steamworks SDK 1.62