Multiplayer Survival Game Template (MSGT) Create the Foliage Data Table Create the Foliage Plugin Actor Blueprint Class Assign the Data Table and Foliage Actor blueprint in Project Settings > Foliage Plugin Change the Component Class for your foliage to use the “FoliagePluginComponent” as seen below In your data table, add a new “Tree” resource, example below: Implement the Foliage Plugin Interface in the SurvivalController Blueprint Right click anywhere inside the Event Graph (SurvivalController) and add the Interface Event as seen below: An example of how to add foliage rewards to your inventory Inside the SurvivalController Event Graph, Right click and create a new event as seen below: Open the C_Manager-HUD Blueprint Component and modify the InteractiveTrace function to output the Hit Result Inside the GetActionType Function (SurvivalController), add an input pin of Hit Result type as seen below: Connect the Hit Result you just created, inside the “InteractAction” function (SurvivalController) Modify the “GetActionType” function and add the event call you created earlier as seen in yellow: Doc navigation← Survival Game Kit v1 How can we help? Name Email Subject Message