Updates & Changelog ↗

Category: steamcore

SteamCore 1.20

MatchmakingServers RequestServerList will now cancel any current active search queries before initiating a new one PingServer will now cancel any current active queries before initiating a new one ServerRules will now cancel any current active search queries before initiating a new one

SteamCore 1.19

SteamCore:: Added bTimedOut to All async Tasks Added bTimedOut to All Async Actions You can now see all async tasks tick when debugging is enabled Fixed a couple of crashes on dedicated servers Fixed UGC on dedicated servers Fixed Inventory on dedicated servers Fixed Apps on dedicated servers

SteamCore 1.18

Deprecated GetIdentifier function for SteamID Deprecated GetIdentifier function for SteamGameID Fixed UGC enum comments Fixed conversion type errors (TCHAR_TO_UTF8 -> UTF8_TO_TCHAR)

SteamCore 1.17

Added compability with Unreal Engine 4.25 Updated Steamworks version v1.47 (UE 4.25+) Added bUsesPresence option to CreateSteamCoreSession node Added IsValid nodes for several steam handles Added IsValid exec nodes Added IsIdentical exec nodes ISteamApps Added GetLaunchCommandLine function (sdk 1.46, ue 4.24+)

SteamCore 1.16

Added IsEqual and IsNotEqual blueprint nodes for PublishedFileID type Added IsNotEqual blueprint node for SteamID type Added overloaded C++ operators != and == for comparing FPublishedFileID Added overloaded C++ operator != for comparing FSteamID Added BitFlags meta tag to ESteamItemState enum Fixed Documentation for SteamUtils CreateSteamCoreSession should now work with all subsystems FindSteamCoreSession should now […]