Integrating the Foliage System with the Survival Template (MSGT)
Begin by migrating the FoliageSystem to your MSGT Content folder Add the C-Foliage component to your SurvivalController SurvivalController > GetActionType() function Copy all the Events and variables from GS_FoliageGameState Blueprint Paste them into the SurvivalGameState Blueprint. You’ll also have to re-create the 2 missing functions inside the […]
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