Author: hulken
SteamCore 1.17
Added compability with Unreal Engine 4.25 Updated Steamworks version v1.47 (UE 4.25+) Added bUsesPresence option to CreateSteamCoreSession node Added IsValid nodes for several steam handles Added IsValid exec nodes Added IsIdentical exec nodes ISteamApps Added GetLaunchCommandLine function (sdk 1.46, ue 4.24+)
SteamCore::Web 1.12
Renamed some conflicting delegate names Renamed GetEnumAsString function Fixed packaging with Nativization enabled
ScreenFade 1.1
Fixed a bug where opening a level would invalidate the screen fade effect
SteamCore 1.16
Added IsEqual and IsNotEqual blueprint nodes for PublishedFileID type Added IsNotEqual blueprint node for SteamID type Added overloaded C++ operators != and == for comparing FPublishedFileID Added overloaded C++ operator != for comparing FSteamID Added BitFlags meta tag to ESteamItemState enum Fixed Documentation for SteamUtils CreateSteamCoreSession should now work with all subsystems FindSteamCoreSession should now […]
SteamCore 1.15
Added a custom Destroy SteamCore Session node that supports Session Names Added == comparison helper for Steam IDs in blueprints