THUMBNAILER 2.1.0
November 13, 2026
- A new Thumbnailer Queue tab for capturing many assets in one go
- Right-click assets in the Content Browser and choose Add to Thumbnail Queue
- Name Format for file names, with the tokens {Prefix}, {Name}, {Width} and {Height}
- Mirror Folder Structure saves each thumbnail in a folder under the save directory that matches where the source asset lives
- Supersampling (1–4x) renders at a higher resolution and scales down for smoother edges
- Background types: Scene, Solid Color, Gradient and Texture
- Outline around the asset, with adjustable color and thickness
- Post Process Materials apply to both the preview and the capture
- The background and outline now show live in the preview viewport
- Set the Texture Group, Compression, Mip Gen Settings and Filter for imported thumbnails
- A new button in the Thumbnailer window saves the current transform and pose as an asset override
- Transparent thumbnails now turn on the custom depth-stencil pass automatically for the editor session
- A warning is logged when you capture a transparent thumbnail as JPG, since JPG has no alpha channel.