GENERAL

  • Requires Unreal Engine 5.4 or newer. Unreal Engine 4.27 to 5.3 stay on version 1.5.2
  • Redesigned Thumbnailer window with Asset, Scene and Settings panels
  • Asset type tabs for static meshes, skeletal meshes and actors
  • Camera view presets: Front, Back, Left, Right, Top and Iso
  • The active camera view is highlighted in the right panel
  • Default camera view is now Iso
  • Camera bookmarks, up to ten camera positions saved on the number keys
  • Orthographic camera now uses a real orthographic view instead of a narrow field of view
  • Thumbnail Resolution and File Extension can be set under Output in the right panel
  • Added TGA output
  • Improved asset framing
  • Click the Last Capture image to open a larger preview
  • Settings are now saved between editor sessions
  • Camera speed controls use the Unreal Engine 5.7+ camera speed settings
  • Batch capture, select several assets in the Content Browser and select Capture Thumbnails (N)
  • Right-click one or more folders and select Capture Thumbnails to capture every static mesh, skeletal mesh and actor Blueprint in them and their subfolders
  • Override Thumbnail Name is ignored during a batch
  • Added Frame Each Asset, frames every asset in a batch from the current camera rotation, or keeps the camera location so all assets are captured at the same scale
  • Presets, save the settings, camera and scene profile as a Thumbnailer Preset asset that can be shared with your team through source control
  • Preset section in the right panel to pick, apply again and save presets
  • The last selected preset is remembered between editor sessions

BUG FIXES

  • Fixed the first transparent capture getting a semi transparent background
  • Fixed transparent captures with the orthographic camera
  • Fixed actor thumbnails being named after the actor instance instead of the Blueprint
  • Fixed the asset type falling back to a previously used type
  • Fixed crashes when calculating the bounds of an asset
  • Fixed invalid characters in thumbnail names
  • Fixed the overwrite dialog, notifications and Content Browser highlight
  • Fixed imported thumbnails missing the 2D Pixels (unfiltered) and no mipmaps settings
  • Fixed the crosshair and frame colors changing the editor’s global style
  • Fixed the C key not being consumed by the preview