STEAMCORE 1.5.1.4

GENERAL

  • Added two new utility functions
    String to Bytes
    Bytes to String

MATCHMAKING

  • Removed bUseLobbiesIfAvailable parameter to “Create SteamCore Session”, the function will now use “bUsesPresence” instead”

NETWORKING

  • Fixed ReadP2PPacket to take in a MessageSize parameter and also use the correct channel

STEAMCORE 1.5.1.3

MATCHMAKING SERVERS

  • Added several new Server Filters (see screenshot below), these are useful when using “Request Internet Server List”
    Thanks to Pooka for finding these

STEAMCORE 1.5.1.2

GENERAL

  • A lot of code refactoring, renamed all function parameters to match Unreal Engine Naming
  • This update does not bring any new functions or features

STEAMCORE 1.5.1.0

GENERAL

  • Moved Steam.h and SteamCoreSettings.h to Public source folder
  • Updated Steamworks SDK to 1.51 (UE 4.27+)
    1.51 is not available on Mac

SESSIONS / MATCHMAKING

  • Disable bUseLobbiesIfAvailable and bUseLobbiesVoiceChatIfAvailable when running a dedicated server when using the “Create SteamCore Session” node

APPS

  • New function: BIsTimedTrial

FRIENDS

  • New function: RegisterProtocolInOverlayBrowser
  • New function: ActivateGameOverlayInviteDialogConnectString

STATS

  • New function: GetAchievementProgressLimits

UGC

  • New function: GetQueryUGCNumTags