Category: unreal engine
EOSCore 1.9.0
General Updated EOS SDK to 1.13 New EOS Configuration Option (Enable RTC)Setting to FALSE will disable RTC features (e.g. voice) Added RTC Subsystem Added RTC Audio Subsystem Added RTC Admin Subsystem Voice Chat is now available for Lobbies Lobby New lobby functions: EOS SDK RELEASE NOTES New Features: Voice (Preview Service): The initial release of our […]
GameLiftClient 1.2.8
General Fixed an issue where the delegate for creating a GameLiftClient object was not being calledThanks to Feror for finding this Added a missing AttributeValue struct to the GameLiftPlayerStruct
EOSCOre 1.8.9.2
General Fixed UTF8 to TCHAR conversion for Lobby String attributes Fixed UTF8 to TCHAR conversion for Session String attributes Lobby Fixed lobby id not being set correctly
Cognito 1.2.6
General Fixed a crash when shutting down the application in shipping configuration
EOSCore 1.8.9.1
General FAccessToken struct is now a regular FString FLobbyInviteId struct is now a regular FString FBucketId struct is now a regular FString FSessionInviteId struct is now a regular FString Enum parameters for the Login node has been updated, this might change your current values Connect Fixed UserLoginInfo not being set when using Oculus User Id […]