Joining a Friend

How to Join a Friend You can now join your friends from the Social Overlay! To enable this functionality, all you need to do is to bind a delegate and join the session. Version 1.8.0 and onwards (UE 4.25+) Binding the delegate (Legacy, pre 1.8.0)

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EOSCore:: 1.7.0

General Fixed cachedir not being set properly in rare cases Authentication Fixed delete persistent auth function, refresh token was not being handled properly

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EOSCore:: 1.6.9

General Changed auto-login mechanics

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EOSCore:: 1.6.7

General New Commandline Argument: -AUTH_LOGIN=xxx New Commandline Argument: -AUTH_TOKEN=xxx New Commandline Argument: -AUTH_TYPE=xxx You can now Auto-Login to the DevTool using the above Commandline arguments. Read more about Commandline Arguments OnlineSubsystemEOSCore Fixed bAllowInvites attribute not being set properlyThanks to Ding for finding this Made Experimental changes to the OnlineSubsystem, it might cause unexpected behavior and […]

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EOSCore:: 1.6.6

OnlineSubsystem Fixed NetUniqueId issues that were not being set correctly when logging in, making it impossible to Create Sessions Auto-Login The plugin can now Auto-Login when you start up your Game / Project. To use this feature add “bAutoLogin=true” to DefaultEngine.ini You can also launch your Project / Game with the –AUTO_LOGIN command line argument […]

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