GameLiftServer 1.0.9
General Added more debugging output when using Verbose logging
Read more ↗// Development log
General Added more debugging output when using Verbose logging
Read more ↗General Added thread safety features
Read more ↗Warning, this update will most likely break your project if you are using any of the SteamCore source files in your project. Be aware that this update will include additional steps when updating. General Almost all source files (both .cpp and .h files) have been renamed to include the Steam prefix, for example Inventory.h is […]
Read more ↗General Removed logging bool from EventDispatcher Settings Plugin will now check if a valid EventIdentifier object was provided when registering a new eventThanks to Mightyy for finding/reporting this Logging If you want to enable logging for EventDispatcher, add this to your DefaultEngine.ini
Read more ↗General Cleaned up all Async callbacks All async callbacks are now run on the gamethread Fixed bEnabled setting getting disabled when changing SteamCore settings UGC GetItemState function now also returns an array of Item States rathern than just a flag (integer) MatchmakingServers Fixed UTF to TCHAR conversion for Server Info
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