EventDispatcher 1.5.8
General Renamed DefaultEngine variable to EventDispatcherEngineIni due to a conflict with another plugin when compiling
Read more ↗// Development log
General Renamed DefaultEngine variable to EventDispatcherEngineIni due to a conflict with another plugin when compiling
Read more ↗WARNING This update will break your project if you are using Async Nodes with this plugin, you will need to update all your Async Nodes to use the new Callback execution pin In previous versions the OnFailure callback didn’t provide any details about the result, this new update will allow you to use the Data […]
Read more ↗General Added the option to hide Actor Billboards (DefaultSceneRoot) Added CameraType options to switch between Ortographic and Perspective camerasThis is not a “real” Ortographic camera but a simulated one, setting FOV to 0 will give you the same result
Read more ↗General Fixed an issue where event data was being overwritten
Read more ↗General Fixed engine startup crash if registering/invoking events from constructor scripts
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