Updates & Changelog ↗

COMMON LOADING SCREEN 1.2.0

November 2, 2026

GENERAL

  • Fade out: the loading screen widget can now fade out instead of disappearing instantly. Set Loading Screen Fade Out Duration in Project Settings
  • Minimum display time: set Minimum Loading Screen Display Time to keep the loading screen up for a minimum time once shown, so short loads no longer flicker.
  • Map Overrides: use a different loading screen widget or different loading movies for specific maps
  • Blocked Maps picker: choose blocked maps from a list instead of typing their names. The existing Blocked Map Names list still works
  • A forgotten task can no longer keep the loading screen up forever
  • New task nodes: Is Expired and Get Show Loading Screen Reason
  • On Loading Progress Changed: a new event on the Loading Screen Manager, so progress bars no longer need to poll every frame
  • Localizable custom text: Set / Get Loading Screen Custom Display Text use Text instead of String
  • Is Loading Screen Fading Out: a new node on the Loading Screen Manager
  • Loading screen movies were played when loading a blocked map
  • The extra hold time could apply when travelling to a blocked map