Foliage Plugin – Destructible Meshes
Setting up Destructible Meshes with the Foliage Plugin If you haven’t setup the Foliage Plugin yet, follow this tutorial first. Create a Destructible…
Read update: Foliage Plugin – Destructible MeshesTHE DEVELOPMENT LOG
Setting up Destructible Meshes with the Foliage Plugin If you haven’t setup the Foliage Plugin yet, follow this tutorial first. Create a Destructible…
Read update: Foliage Plugin – Destructible MeshesEnable the Foliage Plugin Create the Foliage DataTable Create a new Foliage Blueprint Actor (FoliagePluginActor) child In Project Settings > Foliage Plugin >…
Read update: Foliage Plugin – Getting StartedBegin by adding your building to the DT_Buildings DataTable Add a new socket to the CompatibleSocketNames array, here you determine what sockets that…
Read update: Configuring SocketsVersion 1.2 is now available on the UE4 Marketplace! Added a Health system to finished buildings, use Q to apply damage to a finished…
Read update: Simple Building System 1.2 UpdateThe socket system is an easy way to determine the location of a new building that you want to place in the world.…
Read update: Simple Building System Sockets