EOSCore 1.8.4.5

OSS Fixed an issue when running a server on a custom port EOS SDK 1.10.2 Release Notes Authentication Bug Fix: Fixed EOS_Auth_CopyUserAuthToken so it does not return the previous expired auth token if auth refresh fails during a loss of connection, it will now return EOS_EResult::EOS_NotFound (as the user has been previously logged out). Bug Fix: Fixed missing scopes […]

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SteamCore 1.4.3

SteamCoreWeb Refactored and cleaned up unused code Removed OnFailure callback from all Async functions All async functions now only have 1 return callback instead of 2 (OnSuccess/OnFailure) You will need to update all your Async functions to the new Callback execution pin Updated the Example Project to match the new update SteamCore General Updated the […]

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EventDispatcher 1.5.2

General Plugin should now work even if the game is paused All event identifiers have been replaced with EventIdentifier objects rather than using StringsThanks to dean for this suggestion Added a new EventIdentifier data asset used to Identify Events

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Translate 1.1.2

General Fixed an issue when compiling with Blueprint Nativization enabled

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SQS 1.0.1

General Fixed an issue when compiling with Blueprint Nativization enabled

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