GAMELIFTCLIENT 1.3.1
GENERAL Fixed unity builds ANDROID Fixed android libs
Read more ↗// Development log
GENERAL Fixed unity builds ANDROID Fixed android libs
Read more ↗GENERAL Fixed compiling for Unreal Engine 5
Read more ↗GENERAL Moved Steam.h and SteamCoreSettings.h to Public source folder Updated Steamworks SDK to 1.51 (UE 4.27+)1.51 is not available on Mac SESSIONS / MATCHMAKING Disable bUseLobbiesIfAvailable and bUseLobbiesVoiceChatIfAvailable when running a dedicated server when using the “Create SteamCore Session” node APPS New function: BIsTimedTrial FRIENDS New function: RegisterProtocolInOverlayBrowser New function: ActivateGameOverlayInviteDialogConnectString STATS New function: GetAchievementProgressLimits UGC New function: GetQueryUGCNumTags
Read more ↗RTC Changed FEOSRTCAudioAudioBuffer struct to keep a pointer to the original data rather than converting it to a blueprint format that will not yield any benefits.
Read more ↗GENERAL Added UE4.27 support Epics update process got broken somewhere so we had to jump from version .35 to .36 .35/36 HOTFIX .35/36 includes a hotfix for loading EOS SDK dll on windows
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