FOLIAGE PLUGIN 1.6.6

GENERAL Exposed “Save foliage data to disk” function to blueprints so you can manually force a save in case you need to shut down the game and not having to wait for auto saving to finish Added a custom Foliage Manager class to Project Settings that allows you to use a custom manager, this manager […]

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STEAMCORE 1.5.1.7

GENERAL Fixed a crash when shutting down the application with a async function in flight Removed AsyncTimeout from Plugin Settings as it was no longer used Removed Logging from Plugin Settings as it was no longer used, see Logging example how to enable logging for the plugin All Async functions now have a timeout parameter […]

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EOSCORE 1.9.1

GENERAL Fixed a crash on editor shutdown in UE 4.27 Updated EOS SDK to 1.41.1 RELEASE NOTES (EOS SDK) New Features: Custom Invites The Custom Invites feature is designed for developers who want to use their own grouping technology while still taking advantage of the Social Overlay and Epic Games Launcher invite buttons and prompts.Developers […]

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THUMBNAILER 1.3.8

GENERAL Added hotkey for Focus asset [F] Added hotkey for resetting view to default view [R] Added camera location bookmarks, these bookmarks can be used to have a preset of camera locations to switch betweenKeys: CTRL + 0-9 will save the current camera locationKeys: 0-9 will move the camera to the saved location Added a […]

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S3 1.2.1

GENERAL Disabled bBypassGovernanceRetention parameter unless it’s set to true, it was causing an error when calling DeleteObject function

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