EOSCORE 1.9.3.1

Auth

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GAMELIFT SERVER 1.1.5

GENERAL The server will now automatically detect what server the port is running on (if not using -port=7777 argument when launching the server) You can now specify log file path and file name when creating the GameLift Server Object Thanks to Untraceable Smurf for these great suggestions

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DYNAMODB 1.2.8

GENERAL Fixed “Scan” node not returning the correct dataThanks to Untraceable Smurf for finding and fixing this issue Fixed potential memory leak with UBlueprintAsyncActionBase nodes not being removed from root

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EOSCORE 1.9.3.0

GENERAL Fixed compile warnings causing errors on some projects due to uninitialized struct values

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THUMBNAILER 1.4.2

GENERAL Re-submitted 1.4.1 fixes that didn’t get applied in the latest plugin update

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