Author: hulken
EventDispatcher 1.5.6
General Fixed engine startup crash if registering/invoking events from constructor scripts
GameLiftServer 1.0.9
General Added more debugging output when using Verbose logging
EventDispatcher 1.5.5
General Added thread safety features
SteamCore 1.4.5
Warning, this update will most likely break your project if you are using any of the SteamCore source files in your project. Be aware that this update will include additional steps when updating. General Almost all source files (both .cpp and .h files) have been renamed to include the Steam prefix, for example Inventory.h is […]
EventDispatcher 1.5.4
General Removed logging bool from EventDispatcher Settings Plugin will now check if a valid EventIdentifier object was provided when registering a new eventThanks to Mightyy for finding/reporting this Logging If you want to enable logging for EventDispatcher, add this to your DefaultEngine.ini